SBBreakpointName#
- class lldb.SBBreakpointName(*args)#
Represents a breakpoint name registered in a given
SBTarget
.Breakpoint names provide a way to act on groups of breakpoints. When you add a name to a group of breakpoints, you can then use the name in all the command line lldb commands for that name. You can also configure the SBBreakpointName options and those options will be propagated to any
SBBreakpoint
s currently using that name. Adding a name to a breakpoint will also apply any of the set options to that breakpoint.You can also set permissions on a breakpoint name to disable listing, deleting and disabling breakpoints. That will disallow the given operation for breakpoints except when the breakpoint is mentioned by ID. So for instance deleting all the breakpoints wonβt delete breakpoints so marked.
Methods Summary
GetAllowDelete
(SBBreakpointName self)GetAllowDisable
(SBBreakpointName self)GetAllowList
(SBBreakpointName self)GetAutoContinue
(SBBreakpointName self)GetCondition
(SBBreakpointName self)GetDescription
(SBBreakpointName self, ...)GetHelpString
(SBBreakpointName self)GetIgnoreCount
(SBBreakpointName self)GetName
(SBBreakpointName self)GetQueueName
(SBBreakpointName self)GetThreadID
(SBBreakpointName self)GetThreadIndex
(SBBreakpointName self)GetThreadName
(SBBreakpointName self)IsEnabled
(SBBreakpointName self)IsOneShot
(SBBreakpointName self)IsValid
(SBBreakpointName self)SetAllowDelete
(SBBreakpointName self, bool value)SetAllowDisable
(SBBreakpointName self, ...)SetAllowList
(SBBreakpointName self, bool value)SetAutoContinue
(SBBreakpointName self, ...)SetCondition
(SBBreakpointName self, ...)SetEnabled
(SBBreakpointName self, bool enable)SetHelpString
(SBBreakpointName self, ...)SetIgnoreCount
(SBBreakpointName self, ...)SetOneShot
(SBBreakpointName self, bool one_shot)SetQueueName
(SBBreakpointName self, ...)SetScriptCallbackBody
(SBBreakpointName self, ...)SetThreadID
(SBBreakpointName self, lldb)SetThreadIndex
(SBBreakpointName self, ...)SetThreadName
(SBBreakpointName self, ...)Methods Documentation
- GetAllowDelete(SBBreakpointName self) bool #
- GetAllowDisable(SBBreakpointName self) bool #
- GetAllowList(SBBreakpointName self) bool #
- GetAutoContinue(SBBreakpointName self) bool #
- GetCommandLineCommands(SBBreakpointName self, SBStringList commands) bool #
- GetCondition(SBBreakpointName self) char const * #
- GetDescription(SBBreakpointName self, SBStream description) bool #
- GetHelpString(SBBreakpointName self) char const * #
- GetIgnoreCount(SBBreakpointName self) uint32_t #
- GetName(SBBreakpointName self) char const * #
- GetQueueName(SBBreakpointName self) char const * #
- GetThreadID(SBBreakpointName self) lldb::tid_t #
- GetThreadIndex(SBBreakpointName self) uint32_t #
- GetThreadName(SBBreakpointName self) char const * #
- IsEnabled(SBBreakpointName self) bool #
- IsOneShot(SBBreakpointName self) bool #
- IsValid(SBBreakpointName self) bool #
- SetAllowDelete(SBBreakpointName self, bool value)#
- SetAllowDisable(SBBreakpointName self, bool value)#
- SetAllowList(SBBreakpointName self, bool value)#
- SetAutoContinue(SBBreakpointName self, bool auto_continue)#
- SetCommandLineCommands(SBBreakpointName self, SBStringList commands)#
- SetCondition(SBBreakpointName self, char const * condition)#
- SetEnabled(SBBreakpointName self, bool enable)#
- SetHelpString(SBBreakpointName self, char const * help_string)#
- SetIgnoreCount(SBBreakpointName self, uint32_t count)#
- SetOneShot(SBBreakpointName self, bool one_shot)#
- SetQueueName(SBBreakpointName self, char const * queue_name)#
- SetScriptCallbackFunction(SBBreakpointName self, char const * callback_function_name)#
- SetScriptCallbackFunction(SBBreakpointName self, char const * callback_function_name, SBStructuredData extra_args) SBError
- SetThreadID(SBBreakpointName self, lldb::tid_t sb_thread_id)#
- SetThreadIndex(SBBreakpointName self, uint32_t index)#
- SetThreadName(SBBreakpointName self, char const * thread_name)#